Nicolas Babin disruptive week about gamification – October 11th 2021

I am regularly asked to summarize my many posts. I thought it would be a good idea to publish on this blog, every Monday, some of the most relevant articles that I have already shared with you on my social networks.
Today I will share some of the most relevant articles about Gamification and in what form you can find it in today’s life. I will also comment on the articles.

On Sportingsnews.com: https://www.sportingnews.com/au/football/news/from-gamification-to-vaccination-whats-next-for-a-leagues-as-apl-look-to-reignite-australian-football/sar4dz5drxvm1wehdhgwrmyqr

From gamification to vaccination: What’s next for A-Leagues as APL look to reignite Australian football. The APL are set to release a new digital platform at the end of October that will look to bring all football fans together in one place. A key pillar of this platform will be an element of gamification with the return of fantasy football for the A-League Men’s competition just one aspect of that. Have a read to this article that shows the power of gamification in engagement and loyalty.

On finance.yahoo.com: https://finance.yahoo.com/news/medscape-educations-perspectives-breast-cancer-120000159.html

Medscape Education’s Perspectives in Breast Cancer Care Focuses on Addressing Clinical Challenges to Improve Patient Outcomes. Medscape Education has announced an enhanced virtual event, Perspectives in Breast Cancer Care, designed to address clinical challenges with the goal of improving patient outcomes, enhancing clinicians’ understanding of the spectrum of breast cancer treatment, and providing strategies that can help translate new clinical data to patient care. Powered by MedscapeLIVE! the conference will also deliver networking opportunities, gamification, and other features to create an immersive learning environment. The interactive event will also feature a networking lounge with small group sessions with faculty, oral abstracts and case studies, a virtual exhibit hall, and gamification via MedChallenge, along with other engaging sessions and activities.

On https://www.bulk-solids-handling.com/pdf-gamification-market-is-boosting-rapidly-with-future-business-opportunities/

Gamification Market Is Boosting Rapidly With Future Business Opportunities. A great report to download to understand business opportunities with gamification.

On abovethelaw.com: https://abovethelaw.com/2021/09/hr-departments-are-now-doing-any-diversity-speed-runs/

HR Departments Are Now Doing Any% Diversity Speed Runs. Has attending a diversity and inclusion lecture ever made you wish you could press F to check your privilege? Well, today is your lucky day. Companies are, quite literally, trying to game the system by using points, badges, discounts, and status indicators to encourage diversity, equality, and inclusion. Because you know, common decency isn’t enough on its own. An examination of gamification as a whole, however, shows how it lends itself to addressing serious issues, and even encourages people to tackle topics they may have been reluctant to discuss. Rather than trivializing the seriousness of DEI, gamification drives the point home and changes how people view their own biases and the experiences of others.

On Sidneydailynews.com: https://www.sidneydailynews.com/news/business/207947/midmark-training-program-nationally-recognize

Midmark training program nationally recognize.  Midmark Corp., a leading medical solutions provider focused on the design of the clinical environment to improve the delivery of care, today announced that its training program developed to increase knowledge and understanding around chronic obstructive pulmonary disease (COPD) has earned a 2021 Excellence Award from the Brandon Hall Group. Midmark’s blended learning program for COPD training featured various components, including video, e-learning module, live presentation, Q&A session, hands-on training and gamification modules. Midmark partnered with Harbinger Interactive Learning to develop the gamification portion of the training, which presented a day in the life of a COPD patient where the learner had to make decisions on how to deal with the impact of COPD in daily life activities.

On Tradersmagazine.com: https://www.tradersmagazine.com/featured_articles/blockchain-creates-opportunities-but-inclusion-is-a-concern/

Blockchain technology is an exciting and new area for the financial services sector, but from an inclusion perspective there are a lot of relevant concerns around whether that might cause exclusion, said Carmelle Cadet, Emtech, Founder & CEO. Speaking at the Financial Technology and Its Implications for Financial Inclusion panel at the 2021 FINRA Diversity Leadership Summit, she said that blockchain can be used in many different verticals and industries, with the capability of streamlining manual processes and the need for intermediaries, and provide much better transparency and visibility around transactions. During the session, panelists also discussed innovative applications involving artificial intelligence (AI), machine learning and gamification. The use of gamification in financial services is very much in its nascent stages, said Jason Young, Co-Founder and CEO of MindBlown Labs.

On Businessoffashion.com: https://www.businessoffashion.com/videos/retail/video-how-to-create-loyalty-with-customers-through-gamification

How to Create Loyalty With Customers Through Gamification. A panel of experts discuss how brands are revamping their loyalty programs to reward shoppers for things like reading marketing emails and making TikTok clips, in hopes of driving sales. A great video to watch with 4 convincing ladies who explained the power of gamification and social media in business.